TAH Games

Nova Protocol

Thousands of neon wireframe enemies. One ship. A grid floor that buckles under the swarm.

Wishlist on Steam →
Windows · Coming soon
13Enemy types
35Perks & evolutions
5Playable ships
6Boss encounters

Build a run. Break the swarm.

An arena horde shooter that does not slow down — auto-firing, escalating, and built around a draft that grows as you specialise.

The draft

A pool that grows with you

Every level-up deals four cards from a pool weighted by rarity. Six evolutions stay hidden until you have earned them, so two differently-built runs never see the same options.

The swarm

Scale you can feel

Thirteen enemy types, thousands on screen at once, and a boss every five waves cycling the whole roster — ending in a Black Hole that bends the arena around it.

The risk

Loot you have to go and get

Chests spawn outside the safe kiting circle and get dearer each time you open one. One in four is a totem — free, but it makes the rest of the run permanently harder.

Between runs

Progress that sticks

Bank credits into an armory, a six-node research tree and five ships with genuinely different profiles. Nothing gated — a new player gets the whole game on run one.

Modes

Five ways to play

Survival, Time Trial, Custom, Loadout and Expedition — plus Final Stand, an endless escalation that starts where the boss ladder ends.

Comfort

Built to be playable

Full controller support, a screen-shake slider, a damage-flash toggle, a reduced-flashing mode for photosensitivity, and a render-resolution setting that is a real performance lever.

Screenshots

Coming with the store page.

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